Cameras present a scene from a particular point of view. Camera objects simulate still-image, motion picture, or video cameras in the real world.
Free camera
When a Free camera is initially created, it points at the negative Z-axis of the active viewport. The single parameter for Free cameras defines a Target Distance—the distance to an invisible target about which the camera can orbit.
Target Camera
Target cameras always face their target.
Ingen kommentarer:
Send en kommentar